Dignitas Announces Partnership with MIKE AND IKE®, Marking First-Ever Deal for The Gaming Org's Fortnite Collective

2022-07-12 14:35:34 By : Ms. Erin Xie

Dignitas Fortnite Fans Will Be Treated to New Content Series and The Flavor Brawl Competitive Event

Dignitas, the esports vertical of New Meta Entertainment, Inc. (NME), announces a new partnership between its Fortnite Collective and MIKE AND IKE®, a leading candy brand aiming to power up the gaming community through sweet treats and next level moves. The MIKE AND IKE® brand will become the Official Candy Partner of Dignitas Fortnite, marking the first-ever Fortnite-focused partnership for Dignitas.

MIKE AND IKE® will be the exclusive candy partner of Dignitas' Fortnite Collective and will sponsor a variety of new fan-focused content including a new 'Sweet Plays' TikTok series, an 'In The Mix' video series, and an upcoming competitive 'Flavor Brawl' event. Each of these will feature fan-favorite members of the Dignitas Fortnite Collective, including Piero "pgod" Ramirez, Lucas "Dukez" Cardenas, Matthew "Mero" Faitel, Tyla "Tyla" Decker, Amber "AlarmingAmber" Pettinato. Fans of the Dignitas Fortnite crew can expect a packed slate of new content, stream experiences, and MIKE AND IKE® rewards.

"MIKE AND IKE® candies are a fruity, chewy staple for gamers of all ages," said Deb Turoczy, Sr Manager Consumer Engagement, Just Born Quality Confections. "We are excited to be the Official Candy Partner of Dignitas Fortnite and continue to strengthen and grow our presence in the gaming and esports community."

"Our goal with Dignitas Fortnite has been to align with partners that are flavorful and additive to the gaming space as a whole," said John Spiher , SVP of Partnerships, Dignitas. "We couldn't be happier to work alongside MIKE AND IKE® as our first Fortnite-specific partner. They add a sweet new aspect to all we are building in the Fortnite space and are as dedicated to serving this community as we are."

Fans can tune in this Thursday, July 14th , for an exclusive MIKE AND IKE® stream with Piero "pgod" Ramirez on Twitch.tv/pgod and watch for a chance to win MIKE AND IKE® products, Fortnite V-Bucks, Dignitas gear, and more.

Follow @MIKEANDIKE and @DignitasFN on Twitter for updates on 'Sweet Plays,' 'In The Mix,' 'Flavor Brawl,' and more details on this partnership.

Just Born Quality Confections is a third-generation family-owned candy manufacturer with its purpose to bring sweetness to people's lives. Just Born is the maker of some of America's most beloved and iconic brands – PEEPS®, MIKE AND IKE®, HOT TAMALES® and GOLDENBERG'S® PEANUT CHEWS®. In 1923, the founder, Sam Born , opened a small candy shop in Brooklyn, New York , where he marketed the freshness of his daily-made candy with a sign that declared, " Just Born ." Together with Born's brothers-in-law, Irv and Jack Shaffer , the company thrived and, in 1932, moved its operations to Bethlehem, PA where it has grown to become one of the largest candy companies in the US by giving back to the community, being good environmental stewards and creating a culture where people want to work. For more information, please visit www.justborn.com Follow us: facebook.com/JustBornInc , twitter.com/JustBornInc .

MIKE AND IKE® Candies have been a fan favorite for over 80 years! Experience the sweet taste of fruity chewy candy with MIKE AND IKE® Original Fruits, bursting with five fun flavors, including: Cherry, Lemon, Lime, Orange, and Strawberry. It's fruity, it's chewy, it's FRUCHEWY!®. Or try our other assorted varieties of MIKE AND IKE® including TROPICAL TYPHOON®, BERRY BLAST®, Mega Mix , Mega Mix SOUR! and many more.

Since its formation in 2003, Dignitas has established itself as one of the most successful esports organizations in the world, amassing 18 World Championships across multiple gaming titles. In September 2016 , Dignitas was acquired by the NBA's Philadelphia 76ers of Harris Blitzer Sports & Entertainment (HBSE), a diverse, global portfolio of sports and entertainment franchises and properties that includes the Philadelphia 76ers (NBA), New Jersey Devils (NHL) and more. Dignitas is the esports organization within New Meta Entertainment, Inc. (NME), a new media sports and entertainment company founded in May 2019 by an investor group that includes HBSE, Susquehanna International Group and Delaware North, among others. Dignitas currently fields teams in four of esports' largest and most popular games: League of Legends, Fortnite, VALORANT, and Rocket League. In 2021, NME launched Raidiant, a first-of-its-kind, esports team agnostic, platform to empower women in gaming through resources and events. With content studios and player wellness facilities in Greater New York City and Los Angeles , and infrastructure in Europe , NME is a global leader dedicated to esports athletes, digital influencers, and entertainment game-changers.

"THIS IS IN NO WAY SPONSORED, ENDORSED, OR ADMINISTERED BY, OR OTHERWISE ASSOCIATED WITH, EPIC GAMES, INC. THE INFORMATION PLAYERS PROVIDE IN CONNECTION WITH THIS EVENT IS BEING PROVIDED TO EVENT ORGANIZER AND NOT TO EPIC GAMES, INC."

Media Contact: Jen Franklin 4152350678 340339@email4pr.com

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Esports has quickly grown from a niche market to a mainstream phenomenon. The term “esports” describes the competitive gaming industry in which individuals or teams will compete against each other. Some of these competitions are remote, while others are in-person in massive venues filled with professional gamers. Surprisingly, major esports competitions have earned more viewership than many traditional sports, catapulting the market into a US$11 billion industry. Moreover, the esports industry isn’t going away anytime soon. Significant gaming and internet media companies have joined in, including Apple (NASDAQ:AAPL), Activision-Blizzard (NASDAQ:ATVI), and even Netflix (NASDAQ:NFLX).

However, industry experts generally agree that esports as a stand-alone business just doesn’t work. While some disagree, most esports companies have begun diversifying their offerings to monetize this new phenomenon further. The new dominant view is that esports is more of a customer acquisition journey for other assets. As a result, companies with a robust esports-related portfolio are setting themselves up for substantial growth as the industry continues to explode.

The company began by acquiring the competitive esports organization RixGG. RixGG is a UK-based company fielding teams in “League of Legends: Wild Rift” and “Valorant,” two popular games in the esports world. However, competition is only one aspect of RixGG; it also produces content, sells merchandise, and is a lifestyle brand.

In 2022, X1 Esports signed a term sheet to acquire Tyrus.TV, an influencer management agency specializing in esports competitors. Tyrus.TV fully manages gamers' social media accounts, including TikTok, Twitter, Twitch, YouTube and Instagram.

X1 Esports also signed a term sheet to acquire Shift RLE, a news portal for the wildly popular game “Rocket League.” The game averages 6 million daily players, with over 90 million players logging in to play in January and February of 2022. Shift RLE is developing into the primary destination for Rocket League news and related fantasy sports, becoming the “ESPN” of Rocket League.

X1 Esports is led by management with diverse backgrounds in entrepreneurship, corporate management, and corporate finance. Mark Elfenbein, CEO, has presided over five publicly traded companies, bringing his corporate management experience to X1. Latika Prasad has served on the management board of several publicly traded companies over her 30-year career. Bill O’Hara brings experience in capital markets and equity research. Additional experts in finance and media management round out the team.

RixGG is a competitive gaming organization based in the U.K. The company also hosts tournaments, such as the Huntress Trials that caters specifically to female and other marginalized gender groups in the gaming community.

*X1 Esports has signed a term sheet to acquire Tyrus.TV

The esports industry is filled with celebrity games, much like traditional sports. Tyrus.TV is an influencer agency with a subscription-based model that offers competitive gamers a solution to social media management and sponsorship acquisition.

*X1 Esports has signed a term sheet to acquire Shift RLE

“Rocket League” is one of the most popular games in the world, with over 6 million daily viewers and over 90 million players between January and February. Shift RLE is rapidly becoming the primary destination for Rocket League news, statistics, and fantasy sports, security itself as the “ESPN” of Rocket League.

As chief executive officer at X1, Mark Elfenbein oversees the company’s operations, building on more than 20 years of experience leading rapidly growing companies in new emerging industries. Mark has previously served as chief revenue officer, president or CEO of five publicly traded companies in the areas of music, gaming, mobile and AI which combined raised financing in excess of $1 billion. During this period, he was chief revenue officer at sentient technologies, which raised nearly $180 million, the largest sum at the time for an artificial intelligence (ai) company. Prior to that, Mark was president and CEO of Slyce technologies, where he led the company’s deployment of a visual search technology that had tremendous success among fortune 500 companies. Earlier in his career, Mark was a founder of mood media, the largest global provider of in-store music and sensory experiences with over $500m in annual revenues, and co-founder and head of revenue for fun technologies, an online pay-to-play tournament gaming business which was acquired by liberty media for $484m. Mark was a former grammy awards voting member and billboard music awards winner. His family founded the iconic Canadian global tv marketing company, K-Tel International, a leading disruptor in the music and consumer products industry. Mark earned a b.B.A. Degree from the University of Manitoba. He resides in the Minneapolis, Minnesota area.

Latika Prasad has been an officer and/or a director of private and publicly traded companies for 30+ years. She is currently a director of Turmalina metals corp. (TSXV:TBX) and was a director and corporate secretary from April 2017 to July 2019. She is also the corporate secretary of Realgold Resources corp. Since December 2016 and previously, director at southern empire resources corp. From March 2020 to June 2021 (TSXV: SMP) and director and assistant corporate secretary at Wabi Exploration Inc. CNSx: WAB) from September 2015 to July 2017. She served as the chief financial officer of Azincourt Resources inc. (TSXV: AAZ) from October 2011 until June 2013 and as a director from May 2011 to April 2013.

Bill began his career in the capital markets at first marathon securities in equity research analyzing gold companies. After transitioning to the role of institutional equity sales at national bank financial and then cCedit Suisse first Boston, bill joined Haywood securities inc. In 2003. He eventually became managing director and head of equity sales at Haywood. In late 2020, with twenty five years identifying, analyzing, capital raising and strategically advising both investment funds and corporate entities across many sectors, Bill formed Lacg Capital Inc. Lacg’s mandate is to provide bespoke capital markets advisory services to both public and private companies in the early stages of growth. Bill holds a master of science (econs) degree from the London School of Economics with distinction, and the CFA designation.

Jan Hoffmann has more than ten years of experience in the esports industry ranging from media, production, player, and professional management. He competed as a professional esports player for Mousesports from 2014 to 2015. Later he joined Fnatic as a manager and coach, winning a world championship title in blizzard’s “heroes of the storm” in 2017. From there he was promoted to head of team operations and responsible for leading organization-wide esport operations. His career at Fnatic lasted from 2016 to 2020.

Samantha Shorter has over a decade of experience in providing reporting, assurance and accounting services to publicly traded companies, including technology companies. She left public practice in 2011, where she acted in the capacity of audit manager with a major Canadian accounting firm, and has since taken on a variety of leadership roles. Her depth of governance and accounting knowledge ensures effective implementation and oversight for financial reporting, administration and internal controls development and budgeting for Nexoptic. Ms. Shorter completed a bachelor of commerce with honors at the University of British Columbia. She is a chartered professional accountant (CPA, ca) and certified internal auditor.

East Side Games Group (TSX: EAGR) (OTC: EAGRF) (" ESGG " or the " Company "), Canada's leading free-to-play mobile game group, in collaboration with Universal Games and Digital Platforms, announced today the worldwide launch of The Office: Somehow We Manage on iOS and Android. The free-to-play idle game is inspired by NBC's critically acclaimed, Emmy® Award-winning U.S. version of The Office which is now streaming exclusively on Peacock.

Watch the launch trailer here .

" The Office: Somehow We Manage offers players the chance to immerse themselves in iconic moments from the series and connect with their favorite characters like never before," said Darcy Taylor , Chief Executive Officer of ESGG. "Fans of The Office will absolutely feel the nostalgia through this new game."

" The Office: Somehow We Manage reimagines the cast as vibrant, animated characters for the first time, bringing a fresh new experience to The Office fans everywhere," said Jim Molinets , SVP of Production, Universal Games and Digital Platforms. "The game will transport players into well-known and hilarious episodes that have resonated with so many over the years and let them 'clock in' even more time with their favorite Dundler Mifflin employees."

The Office: Somehow We Manage will allow fans to relive memorable moments from the show like they've never seen them before - animated, all while tapping their way to record profits to save the Scranton Branch from downsizing. Featuring accessible gameplay for all types of players, this narrative idle tapper will give players the chance to unlock and upgrade iconic characters and their desks all the while participating in monthly special events for additional in-game rewards.

COLLECT ICONIC CHARACTERS IN GAME Tap, upgrade, and build desks for favorite characters from the hit NBC comedy The Office , including Prison Mike, Farmer Dwight, Pretzel Day Stanley, and of course, Three Hole Punch Jim, all appearing in animated form for the first time.

RELIVE MEMORABLE EPISODES FROM THE OFFICE [U.S.] Click through memorable episodes in this free-to-play game, like "The Dundies" and "Dinner Party." Take a seat in Michael's office, get in line for Pretzel Day, or spend the weekend at Schrute Farms. Oh, and watch out for Kevin's famous chili! Additional episodes from all nine seasons of the show will be added to the game on a regular basis.

SPECIAL EVENTS In-game events will introduce new versions of characters and more memorable moments, along with weekly and monthly special events inspired by elements from the show.

EARN IN-GAME REWARDS TO KEEP THE BRANCH AFLOAT Manage Dunder Mifflin Scranton with the help of the whole branch! Get new leads and tap away as the in-game rewards start rolling in. Just make sure Michael doesn't spend the surplus on a new plasma TV!

Players can now run the world's best mid-size regional paper company branch in The Office: Somehow We Manage , available now on iOS and Android.

Visual assets for the game, including key art and logos, can be found in the online press kit .

ABOUT EAST SIDE GAMES GROUP

East Side Games Group (formerly operating under the name "LEAF Mobile Inc.") is a leading free-to-play mobile game group, creating engaging games that produce enduring player loyalty. Our studio groups entrepreneurial culture is anchored in creativity, execution, and growth through licensing of our proprietary Game Kit software platform that enables professional game developers to greatly increase the efficiency and effectiveness of game creation in addition to organic growth through a diverse portfolio of original and licensed IP mobile games that include: Archer: Danger Phone, Bud Farm Idle Tycoon, Cheech & Chong Bud Farm , The Goldbergs: Back to the 80s, It's Always Sunny: The Gang Goes Mobile and Trailer Park Boys Grea$y Money , RuPaul's Drag Race Superstar and T he Office: Somehow We Manage .

We are headquartered in Vancouver, Canada and our games are available worldwide on the App Store and Google Play. For further information, please visit: www.eastsidegamesgroup.com and join our online communities at LinkedIn , Twitter , Facebook , and Instagram .

Additional information about the Company continues to be available under its legal name, LEAF Mobile Inc., at www.sedar.com .

ABOUT NBC'S THE OFFICE

Produced by Universal Television in association with Deedle-Dee Productions and Reveille Productions, The Office is a groundbreaking mockumentary television series that follows the daily lives of the employees of the Scranton branch of Dunder Mifflin, a fictional paper company. All nine seasons of the Emmy® Award-winning series are available exclusively on Peacock.

Peacock is NBCUniversal's streaming service. Peacock delivers a world-class slate of exclusive originals, on-demand libraries of hit TV shows, plus critically acclaimed films from the vaults of Universal Pictures, Focus Features, DreamWorks Animation, Illumination and Hollywood's biggest studios. In addition, Peacock taps into NBCUniversal's unmatched ability to deliver a broad range of compelling topical content across news, sports, late-night, Spanish-language and reality. NBCUniversal is a subsidiary of Comcast Corporation.

ABOUT UNIVERSAL GAMES AND DIGITAL PLATFORMS

Universal's Games and Digital Platforms group leverages the vast portfolio of IP and characters from NBCUniversal. The Games and Digital Platforms group is a business unit of Universal Brand Development, which is chartered with globally expanding the company's intellectual properties, franchises, characters and stories through innovative physical and digital products, content, and consumer experiences. The company's extensive portfolio includes properties created by Universal Pictures, Illumination, DreamWorks Animation and NBCUniversal Television and Streaming. Universal Brand Development is part of NBCUniversal, a subsidiary of Comcast Corporation. www.universalbranddevelopment.com .

Certain statements in this release are forward-looking statements, which reflect the expectations of management regarding the proposed transactions described herein. Forward-looking statements consist of statements that are not purely historical, including any statements regarding beliefs, plans, expectations or intentions regarding the future. Such statements are subject to risks and uncertainties that may cause actual results, performance or developments to differ materially from those contained in the statements. No assurance can be given that any of the events anticipated by the forward-looking statements will occur or, if they do occur, what benefits the Company will obtain from them. These forward-looking statements reflect management's current views and are based on certain expectations, estimates and assumptions which may prove to be incorrect. A number of risks and uncertainties could cause our actual results to differ materially from those expressed or implied by the forward-looking statements, including factors beyond the Company's control. These forward-looking statements are made as of the date of this news release.

SOURCE East Side Games Group

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X1 Esports (CSE:XONE) advances a diversified portfolio of assets. that includes companies in media, networks and agency services. The company plans to increase revenue through mergers and acquisitions targeting cash-flow-positive companies. X1 Esports will continue to build upon its existing portfolio with organic growth and accretive M&A.

The company began by acquiring the competitive esports organization RixGG. RixGG is a UK-based company fielding teams in “League of Legends: Wild Rift” and “Valorant,” two popular games in the esports world. However, competition is only one aspect of RixGG; it also produces content, sells merchandise, and is a lifestyle brand.

In 2022, X1 Esports signed a term sheet to acquire Tyrus.TV, an influencer management agency specializing in esports competitors. Tyrus.TV fully manages gamers' social media accounts, including TikTok, Twitter, Twitch, YouTube and Instagram.

This X1 Esports company profile is part of a paid investor education campaign.*

Company Expands Gaming Division, Eden Games , with Key Hires and Marketplace Partnerships

Magic Eden ("the Company"), the leading destination for NFTs, today announced the launch of Magic Ventures, a venture arm that will focus on investing in Web3 Games. Alongside the launch of Magic Ventures, the Company also announced the expansion of its gaming division, Eden Games through the onboarding of several key hires and new partnerships.

Web3 games will be an on-ramp for millions of users to blockchain, but gaming and metaverse projects remain in their nascent stage. The launch of Magic Ventures and the appointment of Tony Zhao as its Head of Gaming Investments will allow Magic Eden to invest in promising games and gaming infrastructure, which will bolster the growth of Web3 gaming. Prior to joining Magic Eden, Tony was a key member of the Business Development and Investment team for Tencent Games, where he focused on investing in up-and-coming games, acquiring world-class studios, and forming strategic partnerships across the entire Tencent Games portfolio.

Jack Lu , CEO of Magic Eden, commented on today's news, "The world of gaming is a massive market that has just started to venture into the world of Web3. We intend to deepen our relationships with both gamers and game developers alike to champion the future of games on the blockchain. With Magic Ventures, we are excited to invest in the next wave of creativity and innovation in Web3 gaming."

Tony joins Yoonsup Choi , Harrison Chang , and Matt Biamonte , who all bear deep knowledge in Web3 games through their respective backgrounds in professional gaming and Esports. Yoonsup and Harrison are championship-caliber former League of Legends and Fortnite players; and along with Matt, have all individually launched NFT projects. The trio's intimate knowledge of both traditional gaming and NFTs will provide developers the dedicated advisory and operational support needed for go-to-market success.

Alongside the establishment of gaming investments arm Magic Ventures, Eden Games has also finalized partnerships to power marketplaces for games including, but not limited to, Aurory, Genopets, Mini Royale: Nations, Nekoverse, Remnants, Yaku, Halfwish, VBA, and Sugar Realm. Magic Eden intends to continue building out a suite of essential tooling and services for games to enable developers to focus on building gameplay, rather than worrying about blockchain tech.

Mr. Lu continued, "With the hiring of Tony, Harrison, Yoon, and Matt, we are building a strong foundation from which we can continue to collaborate with exciting innovators in the Web3 gaming ecosystem. Eden Games is a fast-growing sector of our business and we're excited to continue its development."

Eden Games has ushered in over 50 games and seen over 310,000 users mint or trade gaming-related NFTs on the Company's marketplace. Since inception, the marketplace has seen 21.2M SOL traded on secondary markets. In June, Magic Eden represented over 92% of all gaming NFTs traded on Solana. Magic Eden is excited to build the top Web3 gaming-compatible NFT platform enabling game developers to execute on their project vision and players to discover new games and connect across other digital cultures.

Magic Eden is the leading community centric NFT marketplace and your destination for discovery, expression, and ownership across digital cultures. Led by former crypto, tech, and hospitality leaders, Magic Eden is driving the next billion users to Web3 by providing a user-friendly platform equipped with powerful minting and trading solutions. Magic Eden brings dynamic cultural moments onto the blockchain, empowering users across thousands of communities to create, discover and collect unique NFTs. For more information, please visit www.magiceden.io .

Media Contact Dillon Arace M Group Strategic Communications (on behalf of Magic Eden) 315.512.6886 press@magiceden.io

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Master's Design from the Inside to Outside and Ecosystem-Wide Collaboration Achieve Leap Forward in Performance Exploration

Pixelworks, Inc. (NASDAQ: PXLW), a leading provider of innovative video and display processing solutions, and realme, the fastest growing smartphone brand, announced that the newly launched realme GT2 Explorer Master Edition incorporates Pixelworks X7 visual processor to dramatically upgrade the gaming and video experience with advanced technologies, including a ground-breaking ultra-low latency MotionEngine ®, low power super-resolution technology and highly evolved adaptive display functions. Additionally, Pixelworks collaborated with gaming ecosystem partners and realme to lead in the adoption a brand-new frame rate optimization mode in the latest version of One Piece Fighting Path, a 3D Action Role-Playing game recently released in Mainland China, to provide an exclusive and ultra-silky-smooth gaming experience for realme GT2 Explorer Master Edition users.

The realme GT2 Explorer Master Edition incorporates the newly launched Snapdragon® 8+ Gen 1 mobile platform from Qualcomm Technologies, Inc. and is powered by the latest X7 visual processor from Pixelworks. The smartphone features a 6.7-inch flexible AMOLED panel with a resolution of 2412×1080 pixels and a refresh rate of up to 120Hz. Powered by a 5000mAh dual-cell battery, it supports 100W fast charging and extended battery life. The smartphone's appearance was crafted by Jae Jung , a renowned fashion designer. From the high-performance hardware to its unique 'travel trunk' design, the device is deserving of being titled a master's work.

This smartphone also offers two custom frame rate optimization modes for the latest One Piece Fighting Path mobile game released in Mainland China: Low Power 120fps Mode and Premium Picture Quality 120fps Mode. Powered by the perfect coupling of Pixelworks' rendering accelerator SDK and the Pixelworks X7 visual processor, both modes ensure ultra-smooth visual quality of up to 120fps while simultaneously emphasizing low power consumption. The Low Power 120fps Mode is specifically designed to boost low frame rate games to higher frame rate of up to 4x of its original, and the Premium Picture Quality 120fps Mode makes high frame rate games run more stable with reduced power consumption.

In addition, the Pixelworks X7 visual processor brings innovative visual display qualities to the realme GT2 Explorer Master Edition with the following advanced capabilities:

Ultra-Low Latency MotionEngine ® Technology – Driven by brand-new algorithms and innovative architecture, the technology supports ultra-low latency frame interpolation that can double/triple/quadruple the frame rate of original content up to 120fps while maintaining comparable picture quality. Further, the MotionEngine ensures minimal latency of less than 10ms, which is well beyond the range of human perception, to achieve what's known as Imperceptible Frame Interpolation Technology . Additionally, optimized algorithms offload processing from the GPU to avoid overheating and sustain game play of high frame rate content for extended periods of time. The Imperceptible Frame Interpolation Technology has been optimized for over 20 mobile games, including Game for Peace, Honor of Kings, Genshin Impact, QQ Speed and the latest release of One Piece Fighting Path in Mainland China. In addition, frame interpolation technology has been adapted for compatibility with popular video APPs including QQLive, iQIYI, YOUKU and bilibili.

Low Power Super-Resolution – Pixelworks X7 visual processor leverages newly advanced algorithms to improve picture quality by boosting content resolution from low resolution to high resolution at low power consumption. With the boosted resolution, the sharp and enhanced outlines of game characters and scenes look more authentic and smoother than the ones in the original resolution. This mode is now applied in Game for Peace and Genshin Impact , users can enjoy unprecedented ultra-clear picture quality of the two games on realme GT2 Explorer Master Edition.

AI Always-On HDR – Based on low-power AI display functions, this technology utilizes scene detection to intelligently adjust display parameters under a variety of lighting conditions, resulting in the optimal HDR quality of each frame together with great eye comfort. This Always-On HDR mode is available in QQLive, iQIYI, YOUKU and bilibili.

Absolute Color Accuracy – Every realme GT2 Explorer Master Edition smartphone is factory calibrated with Pixelworks' patented and high-efficiency calibration technology, producing an average Delta E value less than 1, which enables consumers to enjoy real-to-life color for all apps and content spanning the sRGB, DCI-P3 color gamuts. Leveraging the 3D LUT method, Pixelworks visual processing technology conducts advanced color calibration to comprehensibly and precisely manage numerous display attributes, making the color displayed from the screen look as vivid as what human eyes detect in the '3D space', regardless of ambient lighting conditions. By ensuring the display's gamma value is always at 2.2 (best standard tested by image and video processing professionals), Pixelworks technology guarantees the most true-to-life experience for human eyes in different color modes and lighting conditions.

Eye Comfort Modes – Pixelworks' innovative DC Dimming solution dynamically adjusts the display's current to reduce the screen flickering frequently associated with conventional Pulse Width Modulation (PWM) dimming. In dimly lit environments, the finely tuned, automatic luminance control in the smartphone enables ultra-smooth display brightness transitions with an unprecedented 16,384 gradients of brightness. This mode offers consumers superior clarity and enhanced eye comfort whether in bright or dark viewing conditions.

"realme GT2 Explorer Master Edition is a master piece to challenge the pinnacle of industrial design," said Chase Xu, Vice President of realme. "It's our constant pursuit to bring trendsetting user experience to consumers in both performance and design appearance. With the prosperity of the mobile game market, users are putting forward higher requirements for the gaming performance of smartphones. Boosting low frame rate games to high frame rate with less power consumption and minimal latency is crucial for achieving breakthrough mobile gaming performance. As the first smartphone to incorporate the Pixelworks X7 visual processor, realme GT2 Explorer Master Edition is fully equipped to deliver such performance. With the cooperation of our gaming ecosystem partners, we are also very glad to launch the customized frame rate optimization modes for the latest One Piece Fighting Path mobile game released in Mainland China. We are excited to provide more high frame rate mobile game options to our users, and we expect they will enjoy the combination of a silky-smooth gaming experience and extended play time."

"From incubation, pre-research, production to the official launch, it took several years for us to complete the development journey for our One Piece Fighting Path project." One Piece Fighting Path game development team mentioned, "To live up to the expectation of One Piece animation fans, we have tried to take everything into consideration, from the storyline reproduction and gameplay design to the visual display, striving to elevate the entire gaming experience to an unmatched level. Picture quality and fluency are fundamental attributes to deeply engage users in a game. Truly excellent visual display of mobile games requires high quality content and high-performance device. We are glad to come together with Pixelworks, realme and other gaming ecosystem partners to combine our collective resources and deliver the ground-breaking balance of high frame rate gaming and low power consumption for mobile gaming. We hope that the optimized frame rate mode will bring users a more immersive 120fps One Piece world with sustained enjoyment of a more smooth and stable gaming experience."

"Congratulations on the release of the realme GT2 Explorer Master Edition smartphone!" said Leo Shen , Sr. VP, GM of Mobile BU, Pixelworks. "As an emerging brand strongly favored by a younger demographic, realme always upholds its 'Dare to Leap' pioneering spirit. This mantra led to the realme GT2 Explorer Master Edition becoming the first smartphone powered by Pixelworks' X7 visual processor, while also pioneering the adoption of multifold frame rate optimization mode for a dedicated mobile game. We believe that with the support of Pixelworks' innovative visual processing solutions, the realme GT2 Explorer Master Edition is sure to bring consumers an exceptional high frame rate gaming experience, coupled with excellent HDR video quality, smart power consumption and great eye comfort. For realme GT2 Explorer Master Edition users who are also players of One Piece Fighting Path, we encourage you to download the latest release of the game in Mainland China, choose your favorite frame rate mode and start to explore the exciting adventure of One Piece world with ultra-smooth visual quality."

realme is a global emerging consumer technology company disrupting the smartphone and AIoT market by making cutting-edge technologies more accessible. It provides a range of smartphones and lifestyle technology devices with premium specs, quality, and trend-setting designs to young consumers at affordable prices.

Established by Sky Li in 2018 and driven by its "Dare to Leap" spirit, realme is the world's 6th largest smartphone company and has become one of the top 5 smartphone players in 30 markets globally in just three years. As of Q2, 2021, realme has entered 61 markets worldwide, including China and Southeast Asia , South Asia , Europe , the Middle East , Latin America , and Africa , and has a global user base of over 100 million.

For more information, please visit www.realme.com .

Pixelworks provides industry-leading content creation, video delivery and display processing solutions and technology that enable highly authentic viewing experiences with superior visual quality, across all screens – from cinema to smartphone and beyond. The Company has more than 20 years of history delivering image processing innovation to leading providers of consumer electronics, professional displays and video streaming services.

For more information, please visit the company's web site at www.pixelworks.com .

Note: Pixelworks, MotionEngine and the Pixelworks logo are registered trademarks of Pixelworks, Inc. Qualcomm and Snapdragon are trademarks of Qualcomm Incorporated, registered in the United States and other countries. Qualcomm Snapdragon is a product of Qualcomm Technologies, Inc. and/or its subsidiaries.  All other trademarks are the property of their respective owners.

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Wemade reveals the Relic System and Dragonworld's Rift for 'MIR4'

Wemade has unveiled the Relic System for its widely acclaimed MMORPG 'MIR4'.

The Relic System, which consists of a total of 10 stages, increases players' unique stats according to the enhancement and growth level of the Relic. Each Relic has its own unique effect such as 'attack enhancement' and 'HP enhancement', and players can enhance Relics by collecting appropriate materials. Once all stats for the corresponding level are successfully enhanced, players can keep leveling up the Relic to become even more powerful.

The update also introduced Dragonworld's Rift, a new battle content that can be played in every labyrinth throughout the MIR continent. After fulfilling all requirements by slaying a certain number of monsters, players can hunt new monsters that are spawned in designated areas within the labyrinth. When all the monsters that creep through the rift are defeated, unique and boss monsters appear for fierce battles. Defeating rare boss monsters enables players to earn treasure chests that contain rich rewards such as Epic Blue Dragon Statue, Epic Mystic Enhancement Stone, and Epic Darkened Enhancement Stone.

With the newly added Brag function, players can interact with each other by bragging and spectating XDRACO Collectibles. This function is only available in the village, and spectators can tap the Admire button to receive buff effect, while players that brag can earn in-game resources.

For more information on the update, please visit MIR4 Global .

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The firm has been heavily focused on game development and currently has a valuation of $50 million backed by KuCoin.

Superpower Squad (SPS), an emerging blockchain technology company, announced the preliminary internal testing results of its namesake, upcoming third-person shooter game built on the BNB Chain that incorporates elements of MOBA, RPG, and Battle Royale. Within a week of its commencement, more than 5,000 players joined SPS, which is available on Android and iOS and can be found on their respective app stores.

The internal testing will run from June 20 to July 20 . Simultaneous to its inception, SPS' social pages have seen incredible growth, with over 37,000 Twitter followers, 29,000 Discord members, and 26,000 Telegram members (with over 1,000 messages per day) at the time of publication.

Regarding the results, Olivia, Representative of SPS, commented: " We are thrilled that over 5000 players have started playing SPS on Android in less than 1 week. The community traction, as well as feedback, have been nothing short of magnificent. We remain well-funded and committed to our goals of bringing SPS to iOS and having the play-to-earn economy online by the end of the year. "

The development team remains on track to incorporate non-fungible tokens (NFTs) as playable in-game characters by September. Another main objective in its roadmap includes listing its native $SQUAD governance and $ECG play-to-earn game tokens, by the end of December, subject to market conditions. Eventually, SPS plans to introduce decentralized governance into its dual-token in-game economy by creating a Superpower DAO. Earlier this month, SPS received an investment from KuCoin, putting the firm's valuation at $50 million .

Superpower Squad is a blockchain technology-based third-person-shooter game with gameplay elements such as MOBA, RPG, and Roguelike. The game supports solo and team modes, with an immersive gaming experience, diverse game modes, and a delicate Hero/Skin/Weapon upgrade system. Users can form squads and enjoy socializing in-game. Players can use the in-game editor Metacube to create their very own gameplays. Superpower Squad encourages creators to monetize their creativity in-game and form   decentralized communities. More information will be shared with the community as the project evolves. For press inquiries, contact: official@ssquad.games

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Faced with both infinite possibilities and challenges, Generation Alpha may be better called Generation Infinite

- Generation Alpha the next generational cohort coming up after Gen Zs, who today are roughly 12 and under is facing a world that is infinitely harder than the one their parents grew up in but they also recognize infinite possibilities, according to a new report, Gen Alpha: Generation Infinite from Cassandra Big Village's insights and strategy group that studies trendsetting young consumers. The report, which is the first comprehensive examination of this age group as a generational cohort, reveals much about this generation, where change has been a constant.

"The iPad was a game changer. The Pandemic was a game changer. TikTok is a game changer. The incredible speed with which the world moves today often means the game changes before all the pieces can even be put on the board of the last game. And this is the world Gen Alphas were born into," said Kathy Sheehan , Senior Vice President, Cassandra. "A world with technological and scientific breakthroughs that prior generations could not even imagine. But also, a world that sometimes feels like it is on the edge of social, political, and environmental collapse. When the outcome of our entire world order is anyone's guess, Gen Alpha's well-being depends upon their ability to ride these waves of chaos."

Technology and being digitally native plays a large role in how Generation Alpha sees themselves and the world around them. In fact, 55% of 7-12 year olds use social media and 76% of those surveyed believe technology's good outweighs its bad. Technology has become Gen Alpha's tool of choice, putting it at the center of everything they do, including learning with 77% of Gen Alpha's saying they learn best when they use technology. With that in mind, it is not surprising that 82% of Gen Alpha agrees they can figure most things out if they have access to technology.

While Gen Alpha clearly values humor, kindness and creativity in themselves and others, when asked how they introduce themselves, 58% of them said as a gamer with gaming topping the list of favorite pastimes for them. To further drive the point home that social media and technology is shaping the generation, 64% of Gen Alpha would rather be a YouTube / Social Media Influencer than the President of the United States . But social media is not all the generation cares about. Mental health also weighs on the minds of Gen Alpha. 59% of Gen Alpha agree that mental health is a big issue and 62% say their school should focus more on mental health education than physical education.

"The market has been calling them Gen Alpha, but at Cassandra, we see them as so much more than simply the next generation following Zs," continued Sheehan. "Generation Alpha is the most socially aware generation we have studied. Between living their most critical years in terms of development through a global pandemic and carrying the weight of previous generations and their decisions on their shoulders, they are coming of age in an infinitely complex world full of infinite challenges. Despite this, they exhibit kindness, empathy and fluidity and the belief that they have also been handed what they see as the answer to a lot of these challenges – unmatched technological access and ability from a very young age. And with this comes infinite possibilities. That is why we believe that Generation Infinite might be a more apt name for this next cohort."

Alphas take ownership over their identity. They are curious and openly challenge outdated notions around gender and sexuality and everything else. 84% of Gen Alphas surveyed believe a person's pronouns should be respected and fight for the right for people to be able to express who they are. Do not assume anything about Gen Alpha. They will let you know who they are.

Gen Alpha: Generation Infinite is the culmination of research that was conducted this spring among children, their parents and early childhood experts. Cassandra fielded a quantitative survey among a nationally representative sample of 1,000 US parents of Gen Alphas, and 700 older Gen Alphas (7-12 years old) along with expert interviews, Gen Alpha and Parents focus groups, and Teacher and School Counselor groups.

To learn more about the Cassandra Report® and the benefits of becoming a Cassandra client, please visit https://cassandra.co .

Cassandra is the foremost authority on Millennial, Gen Z, and Gen Alpha research focusing on emerging trends, generational insights, and youth behavior. Cassandra is an insights and cultural strategy group within Big Village, a global advertising, technology, and data company. As the leading experts on young consumers and the cultural forces shaping their lives for nearly 20 years, Cassandra empowers companies to See Tomorrow™. Find out more at https://cassandra.co

Big Village is a global advertising, technology, and data company. Driven by our diverse group of experts, we provide a new way of working by bringing programmatic solutions, media, insights, and creative all under one roof. Big Village is headquartered in New York and has 12 offices across North America , Europe , and Australia . Find out more at https://big-village.com/

Media Contact Laura Czaja Director, Corporate Communications Big Village Laura.czaja@big-village.com

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